Unit Card v3


Unit Card update

In the march to a formal kind of 1.0 release, We've decided to give the venerable Unit Card a slight refresh.  Some things have been added for convenience and gameplay flow.

Unit sub-name / unit type

LANDWAR intentionally doesn't provide 'type' or 'class' rules as a core mechanic. Deliberate choice to keep things incredibly flexible. However, we've added a 2nd line to the unit name so that players can label units themselves as a reminder.

Damage:
biggest update, the old ranged damage box was kind of confusing so we've changed it to a bracket layout. 0 1" is always melee, then the units Effective Range , and more for reference, what a unit's Long Range value is. Our unit generator will calculate these range values for you, all you need to enter is the Effective Range as normal.

Tags box:

I preferred the list layout for tags, but this was a complicated layout to manage in such a small area. Going forward, tags will be listed sequentially, separated by commas.

Unit Icon area:

We always intended the lower-right corner to be where players can place unit/model art. New feature on the Army Builder page is the ability to paste image urls for your print outs.



We do welcome comments and discussion, and any feedback players have from using the old and new cards.

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